Christian Wookey Game Designer & Programmer

My Expertise

I'm a Game Designer and Programmer about to finish my BS in Game Design & Computer Science at DigiPen Institute of Technology.
My primary skills are gameplay design, level design, and AI programming.

Design

Gameplay mechanics, AI behavior, levels.

Code

Proficient in C++, C#, Python, Lua, Java, GLSL, and HLSL.

Tools

image/svg+xml

Familiar with most game development tools: Unreal Engine 4/5, Unity, Godot Engine, Git, Photoshop, Blender, Maya, Substance.

Projects I've Worked On

Divergence

Divergence

Third-person shooter with time mechanics.

Netgunner

Netgunner

Local multiplayer twin-stick shooter. Released on Steam August 2020.

Uprooted Express: The Vertical Journey

A climbing adventure through a twisted subway station.

Destroy Exterior

A juicy breakout clone.

Shadows of a New Form

Monsters and mutants shoot-em-up. Made for LOWRESJAM with a 64x64 resolution restriction.

Super Meat Ball

Roll around and avoid the gaps!

What's Inside

What's Inside

Mysterious Platforming Adventure